Week 13

This week I decided to change my direction of my workflow. Instead of completing my lvl.2 and 3, I decided to work on the menu and level transition. I got a menu to work, but I still need work on the transition. I will need to make enumerations of my levels into a switch function and put it on my exit collider. I will need to invoke it so give the game time to fade to white so the player doesn’t teleport instantly. I discovered a MoveTowards command that I might use to move my obstacles, but I haven’t gotten to test it yet.

For my contractor work, I am going to make animations for one of my classmates. The animations include walking, running, jumping, and throwing. I will work on walking and running during this weekend and finish the other 2 before Friday.

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